The Eurepean MakerSpace Network Project has been prepared for four schools from four countries, Poland, Croatia, Turkey and Spain, with the aim to support creativity, entrepreneurship, technology literacy, making and communication in an international environment.

Participating students will be between 10 and 15 years of age, the students of both general and vocational fields of study.

We are planning to involve 2 staff members and 5 students from each school at each training event. Furthermore, whole classes or study

groups will work together in order to maintain continuous cooperation in the project life cycle. The activities will be coordinated by project

teams of teachers and other professionals as well and we use etwinning as a main collaborative online platform.

Our starting point on this project is to see how fast technology growing and need to changing educational activities in school. We decided to

create the project which aims at promoting and raising awareness of maker culture and makerspace among school who has student aged 10-

15. We believe that the project will bring a valuable contribution to the promotion of this critical aspect and raising awareness of similarities

and differences of 5 European cultures.

The participating members of this association will create a network for the exchange of ideas and projects, where we can share experiences

and opinions on how to create a makerspace, subsequently carry out individual and joint projects, so that our students get involved in these

projects, both locally but above all in mobility, and finally, to make a fair where to expose all the projects carried out as well as a digital book of

good practices to create a makerspace according to our experience.

MakerSpaces have a lot to offer for education and training in Europe. The activities carried out in them are frequently linked to creativity,

collaborative problem solving, digital competence and entrepreneurship. All these skills or competences are cited in the European Framework

of Key Competences for lifelong learning, and are considered important for education and training, but also for future jobs, which will have a

changing nature.

We will create a two-year work plan the aim of which is to develop school’s Makerspace as well as strengthen teacher and students ‘s

improve digital skills, social innovation, literacy, language skills, experience cultural diversity and develop critical thinking, creativity,

collaborative problem solving, digital competence and entrepreneurship.

Collaborative makerspaces take many forms, but common to all is the idea of producing physical objects through cooperation. This sharing

can occur during ideas generation or fabrication and is most profound when different sectors come together. The benefits of working in this

way are numerous and include: new and improved products; an enhanced sense of community; increased mutual knowledge; quicker and more comprehensive solutions; and the tapping of latent potential. this leads to more effective and far-reaching innovation.

Others of the benefits that we hope to obtain is that thanks to the realization of activities carried out in these spaces using the new

technologies that surround us, it favors the idea of an active user that makes use of technologies for their own purposes, instead of being a

passive consumer of such technologies.

A makerspace offers us alternative options such as creative spaces that make them very attractive for students:

– First, perform activities that naturally combine disciplines that are traditionally taught separately.

– Second, while exploring real-world problems, students acquire new knowledge and have meaningful learning from experience.

– Finally, thanks to the informal way of social interaction in these spaces, a diversity of flexible learning is created (for example, peer learning

and mentoring, peer coaching).